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- Here are Newton's Laws, as you must learn them:
- Law of Inertia: Objects at rest or in uniform motion
(at a constant velocity) remain so unless acted upon by an unbalanced
(net) force. We can write this algebraically as
 |
(2.1) |
- Law of Dynamics: The net force applied to an object is
directly proportional to its acceleration. The constant of
proportionality is called the mass of the object. We write this
algebraically as:
 |
(2.2) |
- Law of Reaction: If object A exerts a force
on object B, then object B exerts an equal and
opposite reaction force of
on object
A. We write this algebraically as:
(the latter form means that the sum of all internal forces cancel).
- Forces of Nature (weakest to strongest):
- Gravity
- Weak Nuclear
- Electromagnetic
- Strong Nuclear
- Forces to know for immediate use in this chapter:
- Gravity (near the surface of the earth):
 |
(2.5) |
(direction down).
- Spring (Hooke's Law) in one dimension:
 |
(2.6) |
(directed back to equilibrium point of unstretched spring).
- Normal force, points perpendicular and away from solid surface,
magnitude sufficient to oppose the force of contact.
- Static Friction
 |
(2.7) |
(directed opposite towards net force parallel to surface to
contact).
- Kinetic Friction
 |
(2.8) |
(opposite to direction of relative sliding motion of
surfaces and parallel to surface of contact).
- Drag Forces
 |
(2.9) |
(directed opposite to relative velocity of motion through fluid,
usually between 1 (low velocity) and 2 (high velocity).
Dynamical Recipe
To solve any of the multidimensional trajectory problems you
will encounter in this course, you must therefore:
- Draw a good picture (free body diagram).
- Decompose the 2 or 3 dimensional equations of motion into
a set of independent 1 dimensional equations of motion for each
of the orthogonal coordinates by choosing a suitable coordinate system
(which may not be cartesian, for some problems) and using
trig/geometry. Note that a ``coordinate'' here may even wrap around a
corner following a string, for example.
- Solve the independent 1 dimensional systems for each of the
independent orthogonal coordinates chosen. In many problems a constraint will eliminate one or more degrees of freedom from
consideration.
- Reconstruct the multidimensional trajectory by adding the
vectors components thus obtained back up (for a common independent
variable, time).
- Answer algebraically any questions requested concerning
the resultant trajectory.
Next: Newton's Laws
Up: Dynamics
Previous: Newton's Laws
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Robert G. Brown
2008-01-29