LAB A4V: TRAJECTORIES ON THE AIR TABLE--PROJECTILE
MOTION 9-11-00
INTRODUCTION
Recall that you used a tilted air track and a sparker to study one-dimensional
motion with constant acceleration. In this lab, you will use a tilted air
table to study two-dimensional projectile motion. We will refer to the
two dimensions involved as "horizontal" and "vertical" even though they
aren't literally so. For convenience, in this lab we will also refer to
the vertical and horizontal directions as the "y-direction" and the "x-direction,"
respectively. Two experiments will be performed on the tilted air table:
1) a "drop," in which a puck released with no initial speed on the
tilted air table will accelerate in one dimension down the table
2) a "launch," in which the same puck will be propelled (by a hand)
as a projectile. In this case, the puck will be given both an initial upward
vertical velocity (vi,y) and an initial horizontal velocity
(vi,x) on the same tilted air table.
The method of recording data will be different than any we've used
before. Digital video clips of the drop and the launch will be prepared
in advance. During the lab period, you'll use Videopoint, a video analysis
program, to extract data from the clips frame-by-frame. Then you'll export
the data to Graphical Analysis for curve fitting.
GOALS
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to determine if the horizontal motion of the launched puck has any effect
on its vertical acceleration
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to compare the measured values of the range, height, and time to reach
maximum height of the launch with values predicted by the d-v-a-t formulas.
READING: Chapter 3 (1-3), Cutnell & Johnson. Go to phywww1.ncssm.edu/physics/video/airtable1.htm
and select a "drop" or "launch" to view. Click on the first image
frame to play the movie.
PRELAB
You can view a "drop" or "launch" at http://phywww1.ncssm.edu/physics/video/airtable1.htm
To play a movie once you have the first image frame showing on your
monitor, click on the image.
In the case of the two-dimensional launch, where acceleration acts
in one of the dimensions (the vertical, y), but not in the other (the horizontal,
x), the equations for the displacement in the x and y directions are:
x = vi,x t and y = vi,y t + ½ ayt2
You will choose your origin at the first good point. At this point:
x = 0, y = 0, t = 0.
1) Use the appropriate d-v-a-t formula to solve for each of the following
quantities in terms of the known quantities (which will be vi,x,
vi,y, and ay).
a) the maximum value of y (i.e., the maximum vertical height that
the puck reaches) during the launch trajectory
b) the horizontal distance (also called the "range") that the puck
travels from the beginning of the launch until it again returns to y =
0.
c) the time it takes the puck to reach maximum height. Hint: what
velocity condition occurs at maximum height?
2) Do the necessary algebra to eliminate the variable t from the original
d-v-a-t equations above and solve for y as a function of x and the "known"
constants (vi,x, vi,y, and ay). You will
thus be finding the shape of the launch trajectory.
3) What do mathematicians call the shape of the curve represented
by this equation?
PROCEDURE
The method of obtaining video clips of the launch and the drop on
the air table will be demonstrated. The air table will be tilted with respect
to the horizontal by some small angle, so that a puck placed near the upper
edge will drift toward the lower edge with a constant acceleration.
IMPORTANT CONSIDERATIONS FOR FILMING
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The camera should be positioned relative to the air table in such a
way as to minimize perspective distortion.
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Ideally, all points of the air table should be the same distance from
the light-sensing element of the camera. Why is this necessary?
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Why is the above impossible in practice?
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How can the camera be positioned to get as close to ideal as possible?
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Video is normally shot at 30 frames per second. Each frame is composed
of two fields, and each of these is exposed to light for 1/60 second. When
viewing individual frames of video, as you will be doing in this lab, fast-moving
objects will appear blurred if exposed for 1/60 s. Therefore, the clips
that you will be using were filmed using a much shorter exposure time,
generally 1/1000 s. This, however, doesn't change the number of frames
per second. The frames go by at the same rate but each is exposed to light
for a shorter time.
-
Suppose that you were using a recording method similar to the one that
you used in the air track lab. That is, sparks would be recorded on a sheet
of paper showing successive positions of the puck at equal intervals of
time. The way you would obtain data from the paper would be to measure
distances with a meter stick. Your video clip, on the other hand, will
be scaled down from actual size. You can't place a meter stick against
the video screen and obtain meaningful measurements. You'll need to obtain
a scaling factor, that is, the ratio of actual distances to the corresponding
screen distances. How might you determine this scaling factor?
-
When you analyze the launch data, you'll need to establish a coordinate
system in two dimensions. It's important that the y-axis actually correspond
to the vertical. One purpose of the drop is to allow you to determine the
y-axis and hence, the x-axis. It is essential, therefore, that the camera
not be moved between the filming of the launch and the drop. (Note that
any camera movement could change the scale factor in addition to the orientation
of the vertical relative to a video frame.)
THE LAUNCH
For this run, the puck is started near a bottom corner and launched
upwards and also toward the bottom corner on the opposite side of the table.
The goal is to have the puck launch path cover as much of the table as
possible. The puck should hit the bottom or the side of the table near
the bottom opposite corner.
THE DROP
For this run, the puck is initially held motionless near the top
center of the table. The puck is released in such a way as to minimize
any sideways motion.
OVERVIEW OF THE ANALYSIS
During the lab, you'll be given detailed, step-by-step instructions
for how to perform the video analysis. For now, here's a summary of how
you'll obtain data and then analyze it.
You will …
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… work in two's at a computer. One person will analyze the video clip
of the drop, and the other person will analyze the launch.
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… use Videopoint to mark the position of the puck in successive frames
of a clip. You'll establish a coordinate system and apply a scale factor
to the data, resulting in an electronically-generated table that gives
the coordinates of each point as a function of time.
-
… paste the data table into Graphical Analysis for Windows and carry
out quadratic fits on the x vs. t and y vs. t graphs (one partner will
do this for the drop, the other partner for the launch).
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… print a graph of y vs. x for the launch and make measurements of the
following launch characteristics (each partner will do this and the following
parts of the lab):
a) maximum vertical height reached during the launch
b) time required to reach maximum height
c) the range (horizontal distance) covered by the launched puck
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… calculate values for these same three quantities from the d-v-a-t
formulas (derived in the Prelab) and the initial and ambient conditions
(vi,x, vi,y, and ay) for the launch.
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… compare the measured and calculated quantities a) – c).
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… compare the values obtained for vertical acceleration for the drop
and the launch.
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… discuss and summarize your results.
COLLECTING DATA WITH VIDEOPOINT
Take heed! The key to success in
this lab is following the instructions!
In the instructions that follow, the questions to answer and the data
to record are underlined.
Write your responses in your lab book and be sure to label them with
the given number and letter of the question. Please also label each
section of your book using the same titles as in these instructions, e.g.,
"Collecting Data with Videopoint".
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The movie data is at http://phywww1.ncssm.edu/physics/video/airtable1.htm
Your teacher will assign partners a set of 2 video clips to analyze. These
might be labeled, for example, "atdrp3.avi" and "atlnch3.avi". "drp" stands
for drop, "lnch" for launch, and 3 for the number of bricks used to prop
up the table for the run. Note that both clips in a given set were taken
under identical setup conditions. That is, nothing was changed about the
airtable or the camera between the launch and the drop. Now do the following
to get started with your recording.
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Record your lab partner's name.
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Record the letter of your computer. (Look on the front of the monitor.)
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Record the complete filenames of the 2 clips that you were assigned.
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Why is it important that neither the table nor the camera moved for
the drop and launch clips that you will be analyzing?
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Each of you (you and your partner) will analyze one of the video clips.
Decide now who will do the drop clip and who will do the launch. If your
responsibility is, for example, the drop, that means you have to actually
be at the keyboard performing all the necessary procedures to collect data
for the drop clip with Videopoint and then plot and fit the data with Graphical
Analysis. Of course, the other person is expected to act in an advisory
capacity. Once both video clips are analyzed, then you and your partner
are expected to work together to complete the interpretations.
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Record which clip will be your responsibility.
Whoever has the responsibility for the drop clip will start on the computer.
3. To open a movie, right click on the link, and
use Save Target As… to save the clip to your M: drive.
[You might create a separate directory (called airtable) in which you
store all of your A4 related data.]
Once your movie clip has been saved, open the Videopoint software (click
on Start, then mouseover Programs, Videopoint 2.0, Videopoint 2.1). Close
the About Videopoint dialog box that comes up. You'll see the introduction
screen, which will ask you what you want to do. Click on the Open Movie
button.
Find the movie clip's location on your M drive and select the movie
file to open the movie.
There will be a question asking how many objects you wish to follow
on the movie. Select 1 object and click OK. The movie will appear
in the main program window together with a Table window and a Coordinate
System window.
4. View the movie by pushing the play button on the left of the bar
at the bottom of the movie window (it looks like a play button on a tape
recorder). You'll see the puck in a vertical drop on the table. (Remember
that the term vertical is used even though we know it's not a true
vertical line.) The puck should be free of the experimenter's hand in the
first frame.
a) Why shouldn't you use a frame in which the hand was in contact
with the puck?
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Rewind the movie by dragging the slider at the bottom of the window all
the way back to the left. Grab the lower right-hand corner of the movie
window with the mouse pointer and drag the window open to about twice its
original size. As you move the mouse around, you'll see a pointer on the
screen labeled Point S1. Center this pointer over the initial position
of the puck. The portion of the puck that you use is important. We recommend
that you use the base of the puck handle rather than the top of
the handle. In fact, there's a bright metallic circle at the base of the
puck, and the size of this circle is almost the same as Point S1.
Position Point S1 within this circle as precisely as possible. Then
single-click the left mouse button. When you click, try to hold the mouse
as steady as possible. After you've clicked, the movie automatically advances
to the next frame.
a) Why wouldn't you want to use the top of the puck handle as
the point that you mark for analysis?
b) How does increasing the size of the movie window increase the
precision of measurement?
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The coordinates of your first data point should have appeared in the data
table. In order to view the table, click on View in the main menu
bar and then select Data Table. This will bring the table to the
front. Note that the (x,y) coordinates of the first point are given in
pixels relative to the coordinate axis shown on the movie window. Later,
you'll learn how to scale these measurements to meters and reposition the
coordinate origin. Note also the sequence of times. These are the actual
times for sequential frames. If, for example, your clip was taken at 30.0
frames per second, the times would increase in 1/30th second
intervals.
a) What is the time interval between frames for your clip?
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Click once on the Videopoint title bar or on the movie window to bring
the movie back into the foreground. You should be on frame 2 of the clip.
(This is indicated in the upper right-hand corner together with the total
number of frames.) Point S1 should be visible again. Center it on
the puck and click. This will advance you to frame 3. If at any time you
need to change the coordinates for a point because you clicked on it wrong,
do the following:
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Use the frame-by-frame buttons below the movie until you are at the frame
for which you want to change your data. Point S1 should be visible
on the movie.
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On the main menu bar at the top of the screen, click Edit, Clear Selection
on Frame. The coordinates for that frame will be deleted from the data
table.
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Reposition Point S1 to the center of the puck and click. The new
coordinates will be entered in the table.
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Continue to click on the center of the puck for all the frames of the movie.
When you're done, press Ctrl-T. This will show you a trail of the points
that you clicked, each point being indicated by a crosshair. If you want
to check any of them, use the frame-by-frame buttons to move to the frame
of interest. Then you can see how well your marked points match up with
center of the puck. If you need to change any points, use the procedure
described in a)-c) above.
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View your data table again. All of the data should now be entered. IMPORTANT:
Videopoint sometimes crashes, so it's a very good idea to save your data
regularly to your M: drive. Do this now - on the main menu bar, select
File, Save As. Give the file a unique name and be sure that "VPT
(.VPT) files" is showing in the Save As Type box. Then click OK.
a) Record the filename in your data book.
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Now it's time to scale your data in meters. First, you'll need to find
two fixed and identifiable points on the air table between which you can
measure a distance in meters. Look at the first frame of the clip and see
if you can find two such points. Pick them as far apart as you can. Then
go to the actual air table beside the north wall of the classroom and measure,
in units of meters, the separation of the two points you selected to 3
significant figures.
a) In your lab book, sketch the air table, indicating the two
points that you selected. Then write down the separation that you measured.
b) Why should the two points be as far apart as possible?
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Now that you know the actual distance between the two points, you must
enter that information into Videopoint so that the coordinates of your
data points will be scaled in actual meters. Here's the procedure:
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Select the movie window by clicking on its title bar. In the main menu
bar, click on Create. In the Create menu, select Point. In
the popup box, select Fixed instead of Frame-by-Frame. Click
OK. This creates Point S2 and will define one endpoint of
your distance scale. Place the cursor on one of the two fixed points that
you identified in step 10. Click to record the coordinates.
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Repeat step a) for your second fixed point. This will create Point S3.
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Once again, select Create but this time click on Scale. In
the dialogue box, select Point S2 and then click on Add.
Repeat for Point S3. Then, in the Length box, type the actual
distance (in meters) between the two points. Then click OK.
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There's one more thing to do before your data is ready for analysis. You
must move the origin to a convenient location - in this case, to the location
of your first data point. In the Coordinate Systems window, there
is a row labeled Origin 1. Click on this to highlight the row. Now
click on the origin (the point labeled origin) in the movie, and hold down
the left mouse button. This allows you to move the origin around. Center
it as nearly as possible on the crosshairs of your first data point.
a) Later, you will use your position vs. time data to determine
the x- and y- initial velocities and accelerations of the puck. Will it
matter if you don't position the origin exactly on this first data point?
Explain.
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Now your data table should have meaningful numbers. Look at the Table
window to check this. Consider these questions:
a) What pattern do you expect the x-coordinates to follow
?
b) What sign do you expect the y-coordinates to have? Do the values
of the coordinates make sense?
c) Does the total time of fall (or launch) make sense?
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If you're satisfied with your results, it's time to save your data file
once again. In the main menu, select File, Save. You won't have
to give a filename this time, since you selected one before.
15. At this point, you should no longer need the movie clip (a *.avi file)
that you saved in your M: directory at the start. We suggest that you delete
it now, since it takes up much disk space.
TRANSFERRING THE DATA TO GRAPHICAL ANALYSIS
Although Videopoint has analysis options, Graphical Analysis for Windows
is much better for this. Here's the quickest way to transfer your data.
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While still in Videopoint, go to the Table window. Click at the
top of one of your three data columns (time, x-pos, y-pos) under the S1
heading, then press the CTRL key on your keyboard, then click at the top
of the other two data columns while holding the CTRL key down. All three
of the data columns should now be highlighted in black. Now release the
mouse button and CTRL key and move the cursor to Edit on the main
menu. Click on Edit followed by Copy Data. This copies your
data to the Windows clipboard.
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Minimize the Videopoint window by clicking on the minimize button in the
upper right corner. Then open Graphical Analysis by going to the Start
button on your computer’s menu bar, then choosing Graphical Analysis .
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After Graphical Analysis loads, change the names of the two columns in
the Graphical Analysis data table to Time and x and give
them correct units and significant figures. Then, on the main menu bar,
select Data, New Column, Manually-entered. In the dialogue box that
appears, type y for the name and enter the units and significant
figures.
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Click on the title of the table: Data Set 1. On the main menu, select
Edit, Paste Data. All your data from Videopoint should appear. Before
working with the data, you should save it as a .dat file in your M: directory.
On the main menu bar, select File, Save As. In the Filename:
box, type the same name that you used for your Videopoint file with this
exception: leave off the .vpt extension. Click OK. Graphical Analysis
will automatically add the extension .dat to your filename. You can check
this by looking at the title bar at the top of the screen. It should read:
Graphical Analysis ["c:\data\filename.dat"]. Of course, filename
will be the name that you gave to the file.
a) Record the name of your .dat file.
THE SWITCH
Now it's time for you to switch roles with your partner for the analysis
of the launch clip. Bring Videopoint back up on the screen and close all
the windows. On the main menu bar, select File, New Startup. Then
open the launch clip. The procedure from here is almost identical to that
described above. The only differences will be the names of your Videopoint
and Graphical Analysis files. OK, there's one more: You don't have to answer
for a second time those questions that obviously have the same answer as
for the drop clip. If there are any other differences, we’d like to hear
about them.
SAVING YOUR .DAT FILES
In the event that you don't complete all the analysis in class, you
should save your .dat files to your M: drive. Do not save your data to
the computer’s hard drive – the drives are wiped clean regularly, and we
can not guarantee that your files will remain on the computer for later
use. If you are using a diskette, and your disk is infected with a virus,
the computer will make a chirping sound and your screen may go blank. This
means that the computer has detected a virus. If this happens, let your
instructor know immediately.
FITTING THE DATA
You now have complete data for both video clips. It's time to do the
curve-fitting with Graphical Analysis. Since you've already received instruction
in using this program, the details of what menu items to select to carry
out particular operations will be left out. If you have questions, refer
to the Graphical Analysis handout that was distributed previously in class.
One note of caution: Make sure all variables are labeled appropriately
and units given. You can also change the name of the data table from Data
Set 1: Data to something more appropriate. Just double click on the
title.
Do the following for the clip for which you have responsibility:
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Perform quadratic fits on both the x vs. t data and the y vs. t data.
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Type the following things in the text box on the screen. Type them in the
given order.
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name of the person who did this analysis
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name of the other person
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name of the file (that way, it will be included on the final printout)
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Save the final version of the file on to both partners' M: drive
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Obtain printouts of the data table, text box and all graphs with fits.
Size them so that they'll fit in your lab book. Make sure that the results
of the fits show on the graphs. Print the y vs. t graph for the launch
as large as you can, because you'll need to take measurements from it.
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You'll need one more graph, a graph of y vs. x for the launch. This gives
the launch trajectory of the puck. Print this graph as large as you can,
because you'll need to take measurements from it.
DIRECT MEASUREMENTS OF LAUNCH CHARACTERISTICS
Each person should do the following independently on their own copies
of the printed graphs. Afterwards, partners can compare their results.
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Carefully measure and record the following two quantities directly from
the launch trajectory (graph of y vs. x). Use a ruler to help in obtaining
the most precise measurements that you can. Draw lines on the graph so
that it's obvious what you measured. Record positions and distances to
the nearest 0.001 m and time to the nearest 0.001 s. Record values both
on the graph and in your lab book.
a) maximum vertical height reached during the launch
b) the range (horizontal distance) covered by the launched puck
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On your graph of y vs. t for the launch, use the above procedure to measure
the
c)time required to reach maximum height
ACCELERATIONS AND PREDICTED LAUNCH CHARACTERISTICS
Just a reminder, you should be working with your partner in completing
the lab. Discuss the physics with each other, but compose your own answers.
The remainder of your work goes in your lab book.
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Look at your y vs. t fit for the drop. As you did for the air track lab,
construct a matching table for the graph on the page opposite where the
graph is to be placed in your lab book. Refer to the instructions for this
table [math equation of the fit, the physics equation that it represents,
and the appropriate list of math variables, physics variables, and numerical
values (with units) of the fit variables] are in the green sheets pasted
into your lab book.
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From your equation of fit (the physics version), determine the value of
ay, the acceleration of the drop.
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Look at your fits for x vs. t for the drop, and for x vs. t and y vs. t
for the launch. Again write out a matching table in your lab book on the
page opposite the appropriate graph. Then use the fit variables (A, B,
and C) to determine the values of vi,x, vi,y, and
ay.
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Use the coefficients obtained in step 3, together with the formulas derived
in the Prelab, to calculate values for the maximum height reached, the
time to reach maximum height and the range. Show all your work, express
units throughout and give answers to the proper number of significant figures.
ANALYSIS
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Compare the vertical accelerations for the drop and the launch. ["Compare"
from now on in Physics Lab means "write the two values down side-by-side
and find the % difference between them."] Should the two different values
of ay be identical? Why or why not?
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Examine your x vs. t graphs for both the drop and the launch. Are there
significant horizontal accelerations? Should there be? For the launch,
how does the magnitude of the horizontal acceleration compare to the vertical?
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In a table, list and compare the directly measured values of the maximum
height reached, time to maximum height, and the horizontal range along
with the values calculated from the d-v-a-t formulas (using the graphically
determined values of vi,x, vi,y, and ay ).
SUMMARY
Bring together everything that you've learned in this lab. Using good
English composition (namely, readable sentences, paragraphs, correct spelling
and grammar), describe the following:
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how the data was obtained
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how you fit the data
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why you fit the data the way you did
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what results you expected
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what results you obtained
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how you account for any differences between what you expected and what
you found